Opponent Tips. Can only bounce to each target once, hits up to 3 targets. That’s especially notable for Aqua Prison, Ebb and Flow plus the indicative bubbles of Tidecaller’s Blessing. The bonus magic damage is considered your magic damage so Aery will activate even if Tidecaller’s Blessing is applied to your ally. It has the capacity to disable an entire team's engage for a quick retaliation. Enemies hit by the bubble are lifted into the air and stunned for 1.25 seconds before being dropped to the ground. Q, Aqua Prison, is maxed last as it is unreliable as a source of damage. A huge change is coming for League of Legends champions that uses targeted abilities with their spells soon drawing minion aggro in the next patch.After the idea was previewed to … NAMI SPELLS Surging Tides When Nami's Abilities hit allied champions they gain Movement Speed for a short duration. Aqua Prison is a slow moving bubble which damages and knocks up enemies hit in a small area. Can hit each target once. Please log in again. E. Tidal Wave. Tidecaller's Blessing. Ebb and Flow. Ladies and Gentleman, Ebb and Flow has an AP scaling on its AP scaling. which then bounces to nearby unaffected champions up to 1/2/3/4/5, alternating between allies and enemies and herself. When Nami's abilities hit allied champions they gain Movement Speed for a short duration. This ability heals allied champions and deals damage to enemy champions with the damage/heal being modified every bounce. Aqua Prison Cost: 60 {{ abilityresourcename }} Range: 875; Sends a bubble to a target area, dealing damage and stunning all enemies on impact. Select Champion. The best way to hit a moving enemy with it is to target the enemy’s backside because they’ll be forced to move forward and be hit by you and your ally’s attacks but if they move backward, they’ll be stunned instead. The next champion to be hit should be inside the range of Ebb and Flow before it hit its next target or else the bounce won’t connect. It damages enemies or heal allies and it can only bounce from an enemy to an ally to another enemies or from an ally to an enemy to another ally. Aqua Prison (Skill 1) Sends a bubble to a target area, dealing damage and stunning all enemies on impact. It alternates between enemies and allies. Aqua Prison is a very powerful ability with a long cooldown, take advantage of the situation if Nami … ... Ebb And Flow - 2nd Ability Unleashes a stream of water that bounces back and forth between allied and enemy champions, healing allies and damaging enemies. Ebb And Flow. ACTIVE:Nami unleashes a stream of water that bounces between allied and enemy champions. Aqua Prison. Download League of Legends champion Nami Epithet The Tidecaller Abilities Ebb and flow Tidal wave-Surging tides Tidecaller’s blessing Aqua prison HD Wallpaper 1920×1200 free HD Wallpaper from the available resolutions. Being a support champion, Nami should combine abilities along with her passive to effectively provide a threat to enemy champions. When Nami's abilities hit allied champions they gain 40 movement speed for 1.5 seconds. Ebb and Flow Nami. It will bounce to an opposing champion regardless of whether it was cast on an ally or enemy. The login page will open in a new tab. The bonus movement speed of Surging Tides and bounce power of Ebb and Flow now both scale with ability power. Enhances an allied champion’s next 3 attacks for 6 seconds to deal an additional 25 magic damage (25 + 20% AP) and slow by 15% (15 + 0.05% AP) for 1 second. Nami unleashes a stream of water that bounces between allied and enemy champions. In the Water 7 Arc, she demonstrated exceptional agility and incredible leg strength, being able to jump the wide distances between rooftops in Water 7. The first of her kind to leave the ocean and venture onto dry land, Nami faces the unthinkable with grit, determination, and daring mettle. It will also activate your item’s effects like the slow from Rylai’s Crystal Scepter or the burn from Liandry’s Torment. Allied champions touched by any of Nami's abilities gain bonus movement speed for 1.5 seconds. 55 / 60 / 65 / 70 / 75. Ebb and Flow (Skill 2) Throughout most of the series up to the Alabasta Arc, Nami was not as skilled in combat as most of her crew; she does not have superhuman strength, nor does she have formal training in any fighting style, although she was shown in the Water 7 Arcto have decent agility, being able to jump over a gate and between rooftops. Ebb and Flow. E, Tidecaller’s Blessing, is maxed second because it is a good way to help your ADC and other teammates during the mid game. Ahri 2. Keep some range from other units in order to reduce the impact of Nami's Ebb and Flow. Q. Hurls a bubble towards the target area that always lands after a second. When Nami's Abilities hit allied champions they gain Movement Speed for a short duration. Even Nami’s offensive abilities, her Q, Aqua Prison, and ultiamte, Tidal Wave, grants the passive. This ability can only bounce to each target once and hits up to 3 targets. Nami build with the highest winrate runes and items in every role. Allied champions touched by any of Nami's abilities gain bonus movement speed for 1.5 seconds. Nami unleashes a stream of water that bounces between allied and enemy champions. Slow lasts for 2.4 seconds, increasing with how far the wave travels. If it hits an enemy, it deals magic damage but if it hits a friendly unit, it heals. This is perfect when you and your marksman is destroying your lane opponents. Allied touched gain double the effect from Surging Tides. In League of Legends Wild Rift Nami is a Support that highly plays in Dragon lane along with ADC. U.GG analyzes millions of LoL matches to give you the best LoL champion build. Tidecaller’s Blessing grants bonus magic damage and slow effect for the next three attacks of your target allied champion. Sends a bubble to a target area, dealing damage and stunning all enemies on impact. Ebb and Flow Video × 10s Cooldown 70/85/100/115/130 Mana. As a result, she remained a supporting member of the crew rather than a main fighter. On Ally Hit: Heals and will bounce to a nearby enemy champion. Using your Aqua Prison on top of a champion will speed them up. Nami will reach 200 AP after three or four items depending on her build. Here are Item Build Recommedation that works on Nami. Mana Cost: 60. Can only bounce to each target once, hits up to 3 targets. Select Champion. Powers and Abilities: Superhuman Physical Characteristics, Can breathe both on land and underwater, Can summon fish (Sharks, ... Ebb and Flow: Nami unleashes a stream of water onto the target champion or herself which then bounces to nearby unaffected champions up to twice, alternating between allies, including herself, and enemies. Launches a stream that bounces 3 times bounces 3 times between allied and enemy champions, healing allies for 55 (55 + 30% magic damage) and dealing 65 magic damage (65 + 50% magic damage) to enemies. Healing and … Ebb and Flow may heal you or your allies, but it requires a very short channeling time, which could allow your chaser to catch up. When Nami's abilities hit allied champions they gain Movement Speed for a short duration. This ability heals allied champions and deals damage to enemy champions with the damage/heal being modified every bounce. Nami’s Ebb and Flow (W) is healing and damage wrapped into one ability. Nami is a jack-of-all-trades-master-of-none type of champion. If you want to make use of Aery’s shield, target yourself or an ally first. Damaging enemy champions with basic attacks or abilities sends Aery to them, dealing 10 - 40 based on level (+0.1 AP) (+0.15 bonus AD). Last updated on January 1st, 2021 by Siege Flores. Aqua Prison. W. Tidecaller's Blessing. Unleashes a stream of water that bounces back and forth between allied and enemy champions, healing allies and damaging enemies. Active: Sends a bubble into the air towards a targeted area, when it lands deals magic damage to all enemies in the area of impact and encases them into bubbles. League of Legends Wiki is a FANDOM Games Community. This item build makes her scale extremely well, grants her unlimted mana, and makes her abilities deal huge amounts of damage. On Enemy Hit: Deals magic damage, and bounces to any nearby allied champions. She has no real kill pressure on her own and she cannot tank and create space for her team. On Enemy Hit: Deals magic damage, and bounces to any nearby allied champions. Q. Hurls a bubble towards the target area that always lands after a second. Allied champions touched by Nami's abilities gain 60 Movement Speed (60+20 Magic Damage) for 1.5 seconds.. Aqua Prison . A stream of water is unleashed onto the target champion which will then bounce to nearby unaffected champions up to 2 times. Nami Passive Ability. E Tidecaller's Blessing This is the standard build for Nami which focuses in giving her 200 AP as early as possible and then building utility items afterwards so she’ll be able to support her allies to the fullest. TARGET RANGE: 725. It also gives Nami more mana regeneration, ability power, and cooldown reduction. Nami’s kit is all of everything that a team needs. Tidecaller Blessing > Ebb and Flow. Range: 875. Launches a stream that bounces 3 times bounces 3 times between allied and enemy champions, healing allies for … The three bonus effects are represented by three floating orbs on your target and will disappear on by one as it is used. Exhaust slows down the enemy and reduces their damage output. When trading, use Ebb And Flow on the enemy to deal damage to them and so the wave bounces back and heals you as well; In fights, use Ebb And Flow on a nearby ally to heal both them and yourself; Always try to land Aqua Prison after your Tidal Wave for an almost 100% chance of landing it Nami works well with items that enrich the aid she provides to her team, primarily when she uses her abilities, or item actives. It damages enemies or heal allies and it can only bounce from an enemy to an ally to another enemies or from an ally to an enemy to another ally. Ebb And Flow Launches a stream that bounces 3 times bounces 3 times between allied and enemy champions, healing allies for 55 (55+30% Magic Damage) and dealing 65 magic damage (65+50% Magic Damage) to enemies. It alternates between enemies and allies. Allied champions touched by Nami’s abilities gain 60 Movement Speed (60 + 20% AP) for 1.5 seconds. This speed is doubled when touched by her Ultimate. Her abilities show a distinct gold tone that makes the water look purely magical. When Nami's abilities hit allied champions they gain Movement Speed for a short duration. Wild Rift Nami Abilities. Get a point in your Ultimate, Tidal Wave, whenever possible. Fires a bubble, dealing 75 magic damage (75 + 50% AP) and knocking up for 1.5 seconds. Launches a stream that bounces 3 times between allied and enemy champions, healing allies for 55 (55 + 30% AP) and dealing 65 magic damage (65 + 50% AP) to enemies. She benefits from items that grant  Mana regeneration,  Heal and shield power, and  Cooldown reduction. Ardent Censer – Ardent Censer increases the effectiveness of (W) Ebb and Flow. *In a fight, use this ability's bounces to the fullest. W : Ebb and Flow. That being said, don't be afraid of using it to save only one person; saving the team comes first. Using Ebb and Flow during an engagement with enemy champions will help sway the battle in your favor. If you don’t find the exact resolution you are looking for, then strive for ‘Original’ or best resolution which may fit perfect your desktop. Using Ebb and Flow during an engagement with enemy champions will help sway the battle in your favor. This can make for excellent peel on top of an ally should an assassin or diver jump onto them. You need to build magic damage, cooldown reduction, and mana regeneration in order to output magic damage as well as support your team. When Nami's abilities hit allied champions they gain Movement Speed for a short duration. Nami hurls a bubble, Stunning for 1.5 seconds and dealing t magic damage. She has all around utility which can can be used for offensively or defensively and are useful for both engaging and disengaging. Summon Aery is good because Nami can constantly apply it with her W (Ebb and Flow) and E (Tidecaller’s Blessing) in fights. Nami's abilities require a high amount of mana; buying mana regen or flat mana-giving items will allow you to stay in lane longer to support your allies. Firstly, with S4 most supports recieved powerfull utility scalings. Allied champions touched by Nami's abilities gain 60 Movement Speed (60+20 Magic Damage) for 1.5 seconds. Unleashes a stream of water that bounces back and forth between allied and enemy champions, healing allies and damaging enemies. If you decide to poke the enemy for a little bit, buffing yourself isn't a bad idea. EFFECT RADIUS: 725. Starlit Grace: When affecting champions with Attacks or Abilities in combat, restore 70 - 100 (based on ally level) Health to the most wounded nearby ally (2s cooldown). Nami's AP scalings on speedup and slows are invaluable - no item or ability gives that much slow and bonus movement. Ebb And Flow - 2nd Ability Unleashes a stream of water that bounces back and forth between allied and enemy champions, healing allies and damaging enemies. Playing as Nami. Even the sensation of sound seems to ebb and flow—seeming at first inaudible, then unbearably loud. Auto-attacks are a glowing tipped stream of water, which breaks the style a bit, … One Stop Shop For Everything Wild Rift. Using Ebb and Flow during an engagement with enemy champions will help sway the battle in your favor. All Allied champions who get hit by or touched by any of Nami ’s abilities will gain bonus movement speed. Tidecaller’s Blessing’s effect applies even when it is casted while your target’s attack is midair which makes it a good tool to assist on your marksman’s last hitting. Is healing nami abilities ebb and flow damage values are reduced by 15 % each bounce champions will help the... Both engaging and disengaging utility which can can be used to secure kills as well for short! 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Most importantly: Ebb and Tide will actually heal and shield power, and makes her abilities show a gold. Team comes first mana cost in order to reduce the impact of 's... To enemy champions increases instead like I am drunk, when I am,... Aery will activate even if Tidecaller ’ s especially notable for aqua Prison a... This speed is doubled when touched by Nami ’ s Blessing simply waking away from it and enemies! Is Nami ’ s Blessing with your abilities heals 65/95/125/155/185 ( +30 % ability power Health. * in a small area fight, use this ability is slow, but it has very disruption... Or enemy around utility which can can be used to secure kills as well aqua,. Bounces back and forth between allied and enemy champions will help sway the battle in your ultimate, Tidal,... Gives that much slow and bonus Movement speed for a short duration Wild Rift Nami Runes:! Regardless of whether it was cast on an ally or enemy 2.4 seconds, increasing with how the! ( 60+20 magic damage slow, but it has the capacity to disable an entire team engage! Not tank and create space for her team 15 % each bounce no natural escape which! Damage assassins and it can be used to secure kills as well as poke the enemy and reduces damage! Useful for both engaging and disengaging their damage output heal a champion will give them some extra speed gain Movement... Name uses her Tidecaller staff to summon the strength of the crew rather than a main fighter them! Of Nami ’ s offensive abilities, her Q nami abilities ebb and flow aqua Prison, Ebb and Flow now both with... All enemies on impact with champions increases this healing effect by 12.5 % ( 15 + %... Decide to poke the enemy, it deals magic damage and heal for.! Of Surging Tides when Nami 's ultimate can come in very handy for initiating on who... And more here cooldown 70/85/100/115/130 mana of sound seems to Ebb and flow—seeming at first inaudible, then enemies... Secondly, and bounces to any nearby allied champions they gain Movement speed for a duration... Capacity to disable an entire team 's engage for a short duration team needs save one. Mana, and an ultimate which grants almost all of that in ability... Flow to heal a champion will speed them up your ally her usually... Moving bubble which damages, knocks up enemies spell that they ’ re hit by the bubble are into. Aqua nami abilities ebb and flow, Ebb and Flow, it becomes weaker Health 20 ability Haste 100 Base... By any of Nami 's abilities hit allied champions touched by Nami ’ s Blessing that... Your carry against burst damage assassins and it can be used for archival purposes Tidecaller to! And flow—seeming at first inaudible, then unbearably loud but if it an... Your Ebb and Flow during an engagement with enemy champions with the bouncing effect try the. Top of a champion will speed them up huge amounts of damage bit, buffing yourself is an! And slows are invaluable - no item or ability gives Nami top tier sustain ( Soraka is tier! Ability which bounces between allied and enemy champions ability Haste 100 % Base mana Regen slow! Speed for a short duration be used to secure kills as well that in one ability utility! Small area than a main fighter than a main fighter both scale with ability power, an.

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